releasenotes

General 

  • Concluded the test for the Tutorial 4x Speed Maps
  • Now running new Tutorial test maps at 24x speed

Balance

Units

  • Adjusted vision ranges for Naval Units
    • Destroyers & Submarines
      • +5 per level
    • Cruiser
      • Lvl 1: no change (120)
      • Lvl 2: 120 → 125
      • Lvl 3: 120 → 130
      • Lvl 4: 120 → 135
      • Lvl 5: 120 → 140
      • Lvl 6: 120 → 145
    • Aircraft Carrier
      • Lvl 1: 90 → 75
      • lvl 2: 90 → 80
      • Lvl 3: 90 → 85
      • Lvl 4: 90 → 90
      • Lvl 5: 90 → 95
      • Lvl 6: 90 → 100
  • Increased vision range for Commandos
    • 50 → 70
  • Changed terrain bonus for SP Anti Air
    • Urban +25% damage → Plains +25% damage
  • The Flame Tank and Amphibious Tank no longer receive the Pan-Asian doctrine vision bonus.

Buildings

  • Armies no longer receive a speed bonus from infrastructure when moving through a hostile province.
  • Removed the Level 3 Local Port building as it didn’t provide bonuses that distinguished it from lower levels.

Unit Cards

  • Unified the mobilization timers for Unit Cards
    • Air units
      • 4 hours
    • Land Units
      • 3 hours

Bug Fixes 

  • Fixed a bug that caused the homeland strength bonus to not be applied properly. Units fighting on their home territory will now deal the intended damage.
  • Corrected an issue that caused delay timers to be influenced by the speed factor of the map. Now, delay timers are always handled in real time.
  • Fixed an issue that caused unit upgrades to get cancelled when changing the fire control setting or giving a move command to the units current location.
  • Fixed a bug that allowed mobilizing ranged units to attack enemy units that moved into range while the fire control was set to offensive or aggressive.