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Implemented a new version of the Clash of Nations Tutorial Map. Currently this rework is only available for new players in randomly selected matches.
All nations start the map at war with a neighbouring NPC country
Added a new NPC nation on the North American continent: Newfoundland and Labrador
Updated the nation colours for improved fidelity
Updated the starting units for player nations
4 Infantry and 1 Anti Tank per city
5 Infantry per rural province
3 Light tanks in various provinces
1 Interceptor
Updated the starting units for NPC nations
3 Infantry in the capital city
2 Militia per province
The Rewarded ads in the Shop now refresh on a personal 24h timer instead of the global reset at midnight.
Balancing
The signs are clear - there is too much metal and too little oil. This is why we are adjusting some unit and building costs, alleviating some of the strain on oil especially in the early to mid game.
Airstrip
Shifted all Oil costs to Metal
Local Industry
Shifted all Oil costs to Metal
Local Port
Shifted all Food costs to Oil
Light Tank
Production costs shifted from an Oil focus to a Metal focus
Heavy Tank
Production costs shifted from a Metal focus to an Oil focus
Production costs slightly shifted from Manpower into Metal
Bug Fixes
Fixed an issue where damage to province morale was being applied incorrectly from patrolling air units. 100% morale damage was being applied when it was supposed to be 50%. Damage is now applied at 50% on patrol
Fixed a bug that caused the Ciudad Cuauhtemoc province in the “World at War” map to pay out 10x the intended manpower. Now it pays out the correct amount of 150 Manpower per hour.
Fixed the country flags in the 1939 - Blitzkrieg and also Road to War scenario maps. Countries will now display the correct flags next to their name.
Fixed a visual bug that duplicated the close button in the unit card deployment province bar