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Adjusted the defense behavior of stealth units. When a stealth unit was stationed in a province center under attack it would get locked into close combat with the attacking army. Yet the stealth unit didn’t become visible to the attacker, leading to confusion.
Stealth units stationed in province centers will now always join the defense, becoming visible in the process.
Stealth units stacked with other, visible units will also join the defense when the stack is under attack. The stealth units become visible in the process.
Bug Fixes
Fixed a scaling issue with the health bar. Now the health bar displayed in the army label corresponds with the actual HP value of the army.
Fixed a bug with the notification for new messages in alliance chat that caused a wrong number to be displayed each time the game was restarted. It will now display the proper number of new messages.
Fixed an issue that caused customized player names to break out of bounds in the chat window.
Fixed an alignment issue in the spy window. The buttons used to add/remove spy actions will now be fixed in place, no longer moving around depending on the input value.
Fixed a bug that prevented the newspaper from being opened when spectating a “The Great War - 500 players” map.
Fixed edge cases where players were able to spend gold after being defeated.
Cleaned up the game info window for Alliance vs Alliance matches. Text is no longer breaking out of bounds or displayed in the wrong color.