releasenotes 

General

  • Testing an updated version of the North American Tutorial Map
    • This map is in a testing phase, and will be available in a limited capacity.
    • Added rivers and lakes in the interior of the continent to enable more naval gameplay.
    • Updated which countries are controlled by AI to rebalance the map.
    • Rebalanced and changed up doctrines for bigger diversity.
    • Rebalanced the available starting units.

Balancing

Heavy Tanks have been sidelined for a long time now, waiting for their time to shine. That’s why we are giving it slightly more mobility, and are increasing its HP. This makes the Heavy Tank a viable choice to breach your opponent’s strongpoints.

At the same time we are making further adjustments to Tank Destroyers. Finally the TD is getting its updated terrain modifiers, making them a terrifying opponent on plains. We also upped both attack and defense damage values, to keep them as the number one choice to counter the now stronger Heavy Tanks.

This combination of changes will provide exciting showdowns between Tanks and TDs. 

Tank Destroyer

  • Adjusted terrain modifiers
    • Plains damage 0% → 50%
    • Urban damage 25% → 0%
    • Forest damage 50% → 25%
  • Increased Defense damage against Heavy Armor
    • Lvl 1: 7.5 → 9
    • Lvl 2: 10.5 → 12
    • Lvl 3: 13.5 → 16.5
    • Lvl 4: 18 → 22.5
    • Lvl 5: 24 → 30
    • Lvl 6: 31.5 → 39
  • Increased Attack damage against Heavy Armor
    • Lvl 1: 5 → 6
    • Lvl 2: 7 → 8
    • Lvl 3: 9 → 11
    • Lvl 4: 12 → 15
    • Lvl 5: 16 → 20
    • Lvl 6: 21 → 25

Heavy Tank

  • Increased speed
    • Lvl 2: 38 → 40
    • Lvl 3: 42 → 46
    • Lvl 4: 46 → 52
  • Increased HP
    • Lvl 1: 80 → 100
    • Lvl 2: 110 → 130
    • Lvl 3: 145 → 170
    • Lvl 4: 185 → 220

Bug Fixes

  • Fixed a bug that caused kills to be credited to the wrong unit in an army. Now the kill will correctly be added to the stats of the unit that dealt the highest amount of damage.
  • Fixed an issue in the tutorial. Floating tooltips no longer appear at the top left corner of the screen but in their intended locations.
  • Fixed a bug that caused the event and scenario images on the overview page to be displayed zoomed in.
  • Simplified the use of multiple Booster Cards at the same time, drastically cutting down on the required taps for a smoother, more user-friendly experience.