General
- Adjusted the defense behavior of stealth units. When a stealth unit was stationed in a province center under attack it would get locked into close combat with the attacking army. Yet the stealth unit didn’t become visible to the attacker, leading to confusion.
- Stealth units stationed in province centers will now always join the defense, becoming visible in the process.
- Stealth units stacked with other, visible units will also join the defense when the stack is under attack. The stealth units become visible in the process.
Bug Fixes
- Fixed a scaling issue with the health bar. Now the health bar displayed in the army label corresponds with the actual HP value of the army.
- Fixed a bug with the notification for new messages in alliance chat that caused a wrong number to be displayed each time the game was restarted. It will now display the proper number of new messages.
- Fixed an issue that caused customized player names to break out of bounds in the chat window.
- Fixed an alignment issue in the spy window. The buttons used to add/remove spy actions will now be fixed in place, no longer moving around depending on the input value.
- Fixed a bug that prevented the newspaper from being opened when spectating a “The Great War - 500 players” map.
- Fixed edge cases where players were able to spend gold after being defeated.
- Cleaned up the game info window for Alliance vs Alliance matches. Text is no longer breaking out of bounds or displayed in the wrong color.