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Units & Provinces
In simple terms, Supremacy revolves around units and provinces. Provinces produce resources, which are used to create units, who then go on ...
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Unit Visibility
Although as a commander, you can see the entirety of the map at all times, details will be hidden from you. The buildings and units of other...
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Scenarios and Game Speed
As a standard, ingame days take twenty four real-world hours. Many scenarios offer faster games - double or even quadruple speed maps are ve...
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Resources & the Market
Resources are the lifeblood of your empire. From construction to production to upkeep, everything you do needs resources.Different units and...
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Maps, Movement and Terrain
Each scenario takes place on a dedicated map, and any progress made on this map will stay only on this map. Maps can range from a specific r...
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Construction and Production Basics
In order to dominate the map, you’ll need buildings and armies. To construct buildings, simply select the province you want to build in and ...
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Long Term Strategy: How to Play
Long-term strategy is the next step in blending real-time tactics with grand strategy. Players assume control of nations and build up their ...
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Espionage
Spies can be used for all kinds of schemes - from scouting out your enemy’s forces, to sabotaging their industry, to stealing their tax reve...
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Province Morale and Rebellion
Province morale represents the population’s collective willingness to fight for your nation, and is directly tied to the construction and pr...
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How do I leave or delete a game from my account?
Games can only be archived, and will only be deleted automatically two weeks after the game has finished.Go to your Games. Click o...
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