Balancing changes

  • minimum production time for every unit level was adjusted. Now production times increase with a more logical pattern.

    • minimum production time is based on the base production time

    • with the new behavior lvl 1 units will have ~80% min production time while max level units will have 15% min production time 

    • epic units will have 15% min production time on all levels

  • epic unit level production time was adjusted

    • Commando

      • lvl 1: 60 → 140

      • lvl 2: 50 → 120

      • lvl 3: 50 → 120

      • lvl 4: 40 → 100

      • lvl 5: 40 → 100

      • lvl 6: 30 → 80

    • Landship, Titan, Flying Fortress, Carrier base

      • lvl 1: 80 → 200

      • lvl 2: 68 → 160

      • lvl 3: 68 → 160

      • lvl 4: 56 → 120

      • lvl 5: 56 → 120

      • lvl 6: 44 → 100 (only carrier base)

  • Adviser rewards were increased

 

General

  • Faction icon was added in army details panel on mobile devices

 

Bug fixes

  • A visual bug was fixed that displayed icons in the construction and production queues shifted.

  • A problem was solved on mobile that made main menu disappear after clicking the in-game notifications