NOTE: At the moment, a number of players' stats appear to be frozen and XP is not being gained at the correct rate. Our developers are working on having this resolved as quickly as possible, and while we can't provide a timeline for this, we can assure you that it is a top-priority task. Thank you for your patience, and we apologize for any inconvenience caused.  Until this issue is fixed, the minimum rank for several maps was reduced  - it will allow new players to join these maps. 

 

General 

  • An improvement was made to the behavior of the idling stealth armies. When a stealth army is attacked in close combat while being idle, the stealth army will from now on keep idling and only defend. It should not automatically attack back, only if the army receives an active command. 

  • We changed the way a number of resources are rounded in the resource bar. It will be rounded down to the closest number to prevent any confusion. For example, if you have 4170 grain, the resource bar will show it as 4.1k. 

 

Bug fixes

  • A bug was fixed with the victory progress ranking. The names and ranking positions are shown correctly and there is no glitching anymore. 

  • An issue with the alliance in-game victory points ranking not showing correct growing/shrinking trends was fixed. You will be able to see the correct up/down arrows as the games progress. 

  • A visual bug was fixed that made some players not see the land covered by the plane’s flight corridor. It is not the case anymore and flight corridors have a transparent layout as they should.