General

  • Booster Card Rebalance
    • Introduced new XL cards. You can identify them by their purple background. These are the rarest cards, providing the best values
    • Unified bonus values provided across card sizes.
    • If you had a card with a lower value before this update, it has been converted into a card of the next higher level to make sure you don’t lose any value!
  • The Inventory window now has neat tabs organizing Booster Cards by type, helping you keep track of your stock
  • Added an indicator to nuclear weapons showing the radius of the impact and fallout before you launch it.
  • Added a tooltip that shows up when stats can’t be properly loaded due to server issues.

Bug Fixes

  • Reduced the fortress range to only armies standing in the province center. This will prevent exploiting the fortress protection to the armies standing near the fortress.
  • Fixed an issue that caused Paratrooper units to become unable to move after attacking enemy units in specific spots on some maps.
  • Fixed an issue where the Operations window could not be scrolled when only one Operation was active.
  • Made some more space in the unit tooltip for deploying units. Deployment times longer than a day will no longer break out of bounds.
  • Re-added the missing colored status panels in the build queue.