General
- Get ready for mayhem - all nuclear explosions will now cause fallout!
- The fallout will damage units, buildings, and province morale within its area of effect
- The fallout will dissipate after some time
- The fallout also damages friendly units, so aim carefully - once you’ve fired a nuke you can’t take it back!
- The new fallout damage only appears in matches that started after this update. Game rounds started before the release are not affected by this change.
Bug Fixes
- Fixed a bug that allowed players to disengage from combat by merging armies. Now the armies will continue to fight individually, without merging.
- Fixed a bug that caused market fees to not be displayed properly. Now the correct amounts are shown, making it clear what you gain out of a trade.
- Cleaned up errors on the Doomsday Event Map
- The capital of North Carolina is now Raleigh
- Added a connection between Marlinton and Blacksburg
- Fixed a bug that prevented units from being moved out of Moorefield
- Fixed an issue that caused resources to be deducted multiple times for the same unit upgrade when playing on a slow connection
- Fixed a bug that caused ceasefire trade requests to not automatically get refused when peace was made.