Release Notes - 2023-04-18

Bug Fixes

  • Fixed an issue on maps that start with upgraded units. The bug caused upgraded units to revert back to level 1 after a day. Now units will retain their proper, upgraded level.
  • Corrected a bug that caused units to disappear when given a move order directly after finishing an upgrade.
  • Corrected an issue with stealth units from one player being visible to other, non-allied players. This happened when both players shared their map with the same third player. Now only players that directly share their map with each other can observe each other's stealth units.
  • Fixed an issue in the fire control for ranged land units. When set to “return fire” or lower, they were able to pass through the armies of other players without initiating combat. Now, regardless of the fire control setting, when attempting to go past other players' armies, combat will have to be initiated.
  • Fixed stealth units blocking the conquering of provinces. This bug happened when both the attacking and defending armies consisted of stealth units. Unless set to “return fire”/”hold fire”, attackers will now engage in combat when the defender has units stationed in a province center.
  • Fixed the production list not updating properly when construction or production was finished.