Release Notes - 2023-03-21 

General

  • The inventory system will be made available to all players in the coming days.
    • The inventory system gives access to booster cards that can be activated to gain valuable resources.
    • All players new to the inventory system will receive a welcome gift.
    • Watching rewarded ads, completing advisor tasks and finishing the tutorial will award booster cards.
    • Keep your eye out as we will add new opportunities to pick up booster cards in the near future!
  • Updated the behavior of idle stealth armies that are being attacked in close combat. Now they will only defend, not automatically attack back unless receiving a command to do so. This brings the behavior of idle stealth armies in line with other idling, non-stealth armies.
  • Cleaned up the timers in the Production window. The timers will now always show the fastest available build time. The base production time will be shown if production is not yet possible due to missing buildings or research.
  • Changed the way resource amounts are displayed. Values are now always being rounded down, to avoid giving the impression that more resources exist than actually available.
  • Removed the community button from the Main Menu. You can still find it by selecting the “More” Menu from the bottom menu bar.

Bug Fixes

  • Fixed a bug that caused the animation for rockets to spin out mid-flight. This happened when one of the buildings required to produce the rocket was destroyed after launch.
  • Adjusted the opacity of the flight corridor display for tactical bombers. When many air bases were added as targets the cones of the flight corridors overlapped, blocking the visibility of other units below. Now the opacity of the flight corridor will remain constant, and no longer block vision on objects below.
  • Downsized the “Remove Filter” button in the diplomacy window. It now is the same size as the other buttons in the filter dropdown.
  • Fixed a bug in the Victory Progress window that caused the top entry in the ranking tab to glitch out and overlap with other UI elements.
  • Fixed the arrows showing changes in an Alliance’s rating. They now point in the correct direction.